d3cod3 [de⋅code, dee-kohd, to translate(data or a message), to extract meaning from (spoken or written symbols), origin 1895-1900; de- + code] is Emanuele Mazza's project platform, indipendent researcher of LaboratoriodeLuz since 2005, he have participated in develop of various interactive installation projetcs related with the electronic art area,
like d3sombra, a personal work presented at Ars Electronica 2006.
He is tha autor of gamuza, open source software project, an hybrid live coding/modular application, for interactive design developing, live audiovisual performance and generative art teaching.
Since 2006 he's teaching in different workshops about various tools and developing methods related with interactive/generative art.
Arriving in any new place, physical or mental, implies spy on other unknown and feel the
attraction that drives not knowing, intuitive attractions do not stop, then approach, access is again view other unknown profiles. Not that the quiet has in it something negative,
is simply the knowledge that everything is change, inevitable tension, curiosity, need to
know this other shooting attention. And so he is weaving a network that does not meet regulated criteria, if not that obvious, the more often a desire to distance itself from the rule.
Hence the motivation to guide the formation causing the change of places,
disciplines/subjects, always with its active flight lines to pass through the permeable walls that communicate knowledge. So the amount you draw from those experiences, such as layers, including a map of relationships. The computer science background prepared a sediment or stain that permeates in a certain way a path through the territories of art or philosophical attempts.